Interactive Learning Experience
Project Overview
An interactive educational game that explores how different foods provide nutrients to humans and dairy cows. Players select different human and cow cards, then choose foods and feed ingredients to meet each character’s unique nutritional needs across four categories: carbohydrates, protein, fat, and fiber. Players progress by successfully balancing those nutritional requirements and leveling up their cards.
My Role
I developed the complete Unity application from supplied storyboards and Illustrator artwork. I prepared and exported the individual assets from the source artwork, constructed the application screens in Unity, and programmed the gameplay, card and progression systems, nutrition wheel, timing logic, and English/Spanish functionality.
I also implemented the animations, visual effects, audio, interactive feedback, and seamless transitions between game states, turning the supplied static designs into the finished interactive experience.




